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Hi! I'm making a game for Android using Java and the Libgdx engine. However, I want the code to be independent of the engine, and so am wrapping any references to Libgdx in its own class. For ...
Create packages, import packaged classes and interfaces into your programs, move packages, and encapsulate them in jar files.
Java tutorial for beginners part 3 - Importing classes, try blocks and more! In part 3 of this series we'll learn how to import additional classes and use try blocks and maps.
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