With the release Tuesday of Vulkan 1.3, NVIDIA continues its unparalleled record of day one driver support for this cross-platform GPU application programming interface for 3D graphics and computing.
Khronos Group has finalized the Video Encode extensions for Vulkan with H.265 & H.264 support & NVIDIA is the first to release driver support. NVIDIA Showcases Strong Commitment To Vulkan Ecosystem By ...
NVK, the community-built open-source Vulkan driver for Nvidia GPUs in Mesa, has gained experimental DLSS support, with the code landing in Mesa 26.2-devel, as reported by Phoronix. The driver doesn’t ...
As usual, Nvidia offers the best graphics drivers for Linux gaming. That’s why I advise everyone interested in Steam machines to choose hardware with Nvidia graphics, not an AMD graphics processor.
Nvidia as well posted a thing or two today on Vulkan. Their GeForce GTX graphics cards based on Kepler and Maxwell will get support for the API. Vulkan GPU based hardware acceleration will be ...
While Microsoft’s DirectX 12 may have been the first low-level API to appear on PC (excepting AMD’s proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
The next generation of real-time visuals is ray tracing, and developers can now turn to the open Vulkan graphics API to bring this tech into their games. The Khronos Group consortium announced today ...
Intel’s open-source Linux graphics stack has taken another step forward with hardware-accelerated AV1 encoding through Vulkan Video. New code merged for Mesa’s ANV Vulkan driver enables the ...