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In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
Speaking to IGN about the banana-fuelled platformer, Super Mario Odyssey director and Bananza producer Kenta Motokura ...
As a longtime fan of games Donkey Kong, Donkey Kong Jr., and 1994 Game Boy game Donkey Kong, I’m going to approach the events ...
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
Nintendo has revealed in a new interview with IGN that Donkey Kong Bananza was originally planned for the Switch 1.
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
Nintendo is keeping Donkey Kong's age in upcoming Switch 2 platformer Bananza under wraps for now, because this bit of mystery is "good fodder" for theories.
Players who bought the Nintendo Switch 2 with the laser focus of playing Nintendo’s exclusive titles may have been ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
Kazuya Takahashi, who is the director of Donkey Kong Banaza, added to this thought by stating: ...