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The soundtrack's 154 songs and more than eight hours of music comes to us courtesy of composer Lorien Testard, who had never worked on a video game before – and was discovered by Clair Obscur: ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
Nine days after selling one million copies, Sandfall Interactive's 'Clair Obscur: Expedition 33' has hit yet another sales ...
Broche also managed to find his lead writer via unconventional means. Svedberg-Yen initially applied for a voice acting role ...
After finding himself bored at work during COVID, director Guillaume Broche started looking for employees on social media.
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
Expedition 33's heartwarming indie origin is key to its success, thanks to a close-knit team with each member driven by ...
Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
Clair Obscur Expedition 33 was a massive hit, and its team knows that coming together to make that hit wasn't a typical thing ...
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Game director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
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