Monster Hunter Wilds director Yuya Tokuda showcases weapon changes, hit stop, and other changes based on feedback from the ...
Capcom has revealed that it will release a day one patch for Monster Hunter Wilds to implement PS5 Pro support for the title.
According to Eurogamer, Capcom has outlined its performance goals for Monster Hunter Wilds on consoles, confirming that a day ...
After the Monster Hunter Wilds open beta, a lot of you were unhappy with the hitstop and weapon changes, but a new pre-launch ...
Following the Monster Hunter Wilds beta, game director Yuya Tokuda addresses some of the most common complaints including ...
Capcom has detailed its targeted performance for Monster Hunter Wilds on consoles, confirming a day one patch will be ...
Tennessee's regular-season ended on Nov. 30 with a 36-23 win at Vanderbilt. The Vols (10-2, 6-2 SEC) await their College ...
After the five-hour hands-on session that fueled my Monster Hunter Wilds preview, I followed Capcom staff for a tour of the ...
When I sat down with Capcom producer Ryozo Tsujimoto, executive director/art director Kaname Fujioka, and director Yuya Tokuda (via a translator), I had to ask about the food in Monster Hunter Wilds.
According to director Yuya Tokuda, making Nata a central character made sense as a thematic throughline for Monster Hunter Wilds’ story. “Humans interacting with nature is something that we ...